Wizard’s Shackle



3e

         
   TN   
         

Pathfinder facts

  • CR: ⅓; ½
  • XP: 200
  • Size: Tiny
  • Type: Aberration
  • Tags: aquatic
  • Initiative: +0
  • Senses: arcane sight, blindsight 60 ft.
  • AC: 12, touch 12, flat-footed 12 (+2 size)
  • HP: 9 (2d8)
  • Saves: Fort +0, Ref +0, Will +4
  • Speed: 5 ft., swim 30 ft.
  • Melee: bite +3 (1d4-3 plus attach and 1d3 Wisdom damage)
  • Space: 2-1/2 ft.
  • Reach: 0 ft.
  • Abilities: Str 4, Dex 11, Con 11, Int 12, Wis 13, Cha 2
  • Attacks: Base Atk +1; CMB -1 (+7 grapple); CMD 6 (14 vs. grapple, can't be tripped)
  • Feats: Weapon Finesse
  • Skills: Climb +2, Knowledge (arcana) +6, Perception +6, Stealth +13, Swim +10
  • Languages: Aklo (can't speak); telepathy 10 ft.
  • Organization: solitary, pair, or infestation (3-12)
  • Treasure: none